![]() The graphics were very limited, CGA with stick figures for ships, of which there were five enemy types. As the submarine history page at describes it: "This was the first sub simulator for a personal computer. The first World War II submarine simulation ever made for the PC, GATO was a true pioneer in this niche genre, an ambitious sim that features a lot of realistic instruments and weapons. ![]() Be prepared to direct your damage control team to fix up your damaged submarine ASAP! The mission ends when you have successfully eliminated all targets in the map. ![]() When all hell breaks loose, an identified submarine is a sitting duck to those Japanese guns. Be warned that although you have the element of surprise, enemy ships can fire back! ![]() Gameplay consists of missions where the primary directive is to navigate your submarine to track and intercept (multiple) enemy warships (patrol boats, destroyers, etc.) on the randomly created map and close in for the kill with torpedoes.Ĭombat itself consists of a direct visual of enemy ships (via periscope) and firing torpedoes at the correct angle to ultimately sink the ship. Gato is a 3D real-time submarine simulation game. In Gato, you play the commander of a United States submarine in the Pacific Ocean during World War II against Japanese warships.
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